How to Play UNO · Four Colors

UNO Four Colors is a fast, friendly card game for 2 to 4 players. The goal is simple: be the first to play every card in your hand. This guide walks through the full rules used in this game — setup, turns, every card, scoring, and the strategy that wins matches.

Objective

Each round ends the moment one player empties their hand. That player scores points equal to the total value of the cards still held by everyone else. Rounds continue, adding to a running total, until one player reaches the target score (you choose 250 or 500 before the match). That player wins the whole game.

Setup

Taking a Turn

On your turn you must play a card that matches the top of the discard pile in one of these ways:

If you cannot play — or choose not to — you draw one card from the draw pile. If that card is playable you may play it immediately; otherwise your turn passes to the next player. When the draw pile runs out, the discard pile (except the top card) is reshuffled to form a new draw pile.

The Deck

The 108 cards break down as follows:

The Cards & Their Points

Card values matter because the round winner scores the cards left in every opponent's hand.

CardWhat it doesPoints
Number (0–9)Play on a matching color or the same number.Face value (0–9)
SkipThe next player loses their turn.20
ReverseReverses the direction of play. In a 2-player game it works like a Skip.20
Draw Two (+2)Next player draws 2 cards and is skipped.20
WildPlay on any card and choose the next color in play.50
Wild Draw Four (+4)Choose the color; next player draws 4 cards and is skipped.50

Saying “UNO!”

When you play your second-to-last card — leaving you with a single card — you must call “UNO!” by tapping the UNO button. If you forget before your window closes, you are caught and draw 2 penalty cards. You can also catch an opponent who forgets to call it.

Stacking (optional rule)

Before a match you can turn Stacking on or off. With stacking on, a player hit with a +2 may respond with their own +2 to pass the penalty along; the draw count piles up (2 → 4 → 6…) until a player can't respond and draws the entire stack. +4 stacks on +4 the same way. With stacking off (the official rule), the targeted player simply draws the cards and is skipped.

Stacking does not add or remove any cards from the deck — it only changes whether a +2/+4 can be answered with another +2/+4.

Scoring & Winning

When a player goes out, they receive points for all the cards remaining in their opponents' hands using the values above. Those points accumulate across rounds. The first player to reach the chosen target (250 or 500) wins the match. Because Wild cards are worth 50 and action cards 20, a hand full of them can hand the winner a large score in a single round.

Strategy Tips

▶ Play UNO · Four Colors